Thursday 12 January 2012 23:19:08
Server Stats Awards Leaderboard Clans Rounds Scoring Info Statsgen
At least 2 rounds per player with a minimum of 2 players per round



Stats Info

Score Calculation Score =
. Kills * Kill Score Weight +
. Death * Death Score Weight +
. Suicide * Suicide Score Weight +
. TeamKill * TeamKill Score Weight +
. TeamWin * TeamWin Score Weight +
. TeamLoss * TeamLoss Score Weight +
. TeamSwap * TeamSwap Score Weight +
. Objective * Objective Score Weight
Skill Calculation Skill =
. Kills With Weapon * Weapon Skill Weight +
. Kills in Location * Location Skill Weight
SKILL WEIGHTS
Location Weighting
Call Of Duty 2: Chest 1.0
Call Of Duty 2: Stomach 1.0
Call Of Duty 2: Right Thigh 0.75
Call Of Duty 2: Right Calf 0.5
Call Of Duty 2: Right Hand 0.5
Call Of Duty 2: Right Foot 0.5
Call Of Duty 2: Right Bicep 0.75
Call Of Duty 2: Right Forearm 0.5
Call Of Duty 2: Whole Body 1.0
Call Of Duty 2: Neck 1.5
Call Of Duty 2: Left Thigh 0.75
Call Of Duty 2: Left Calf 0.5
Call Of Duty 2: Left Hand 0.5
Call Of Duty 2: Left Foot 0.5
Call Of Duty 2: Left Bicep 0.75
Call Of Duty 2: Left Forearm 0.5
Call Of Duty 2: Head 2.0
 


SKILL WEIGHTS
WEAPON VALUE

Call Of Duty 2: Artillery
1.0

Call Of Duty 2: Bash
3.0

Call Of Duty 2: Explosion
2.0

Call Of Duty 2: Fall
2.5

Call Of Duty 2: MP44
1.0

Call Of Duty 2: Team Swap Suicide
0.0
Call Of Duty 2: Wrong Place Wrong Time 1.0
weapon_COD2_ak47_acog_mp 1.0
weapon_COD2_ak47_gl_mp 1.0

weapon_COD2_ak47_mp
1.0
weapon_COD2_ak47_reflex_mp 1.0
weapon_COD2_ak47_silencer_mp 1.0
weapon_COD2_ak74u_acog_mp 1.0
weapon_COD2_ak74u_mp 1.0
weapon_COD2_ak74u_reflex_mp 1.0
weapon_COD2_ak74u_silencer_mp 1.0
weapon_COD2_barrett_acog_mp 1.0
weapon_COD2_barrett_mp 1.0
weapon_COD2_beretta_mp 1.0
weapon_COD2_beretta_silencer_mp 1.0
weapon_COD2_c4_mp 1.0
weapon_COD2_claymore_mp 1.0
weapon_COD2_cobra_20mm_mp 1.0
weapon_COD2_colt45_mp 1.0
weapon_COD2_colt45_silencer_mp 1.0
weapon_COD2_concussion_grenade_mp 1.0
weapon_COD2_deserteagle_mp 1.0
weapon_COD2_deserteaglegold_mp 1.0
weapon_COD2_destructible_car 1.0
weapon_COD2_dragunov_acog_mp 1.0
weapon_COD2_dragunov_mp 1.0
weapon_COD2_frag_grenade_mp 1.0

weapon_COD2_frag_grenade_short_mp
1.0
weapon_COD2_g36c_acog_mp 1.0
weapon_COD2_g36c_gl_mp 1.0
weapon_COD2_g36c_mp 1.0
weapon_COD2_g36c_reflex_mp 1.0
weapon_COD2_g36c_silencer_mp 1.0

weapon_COD2_g3_acog_mp
1.0
weapon_COD2_g3_gl_mp 1.0
weapon_COD2_g3_mp 1.0
weapon_COD2_g3_reflex_mp 1.0
weapon_COD2_g3_silencer_mp 1.0
weapon_COD2_gl_ak47_mp 1.0

weapon_COD2_gl_g36c_mp
1.0
weapon_COD2_gl_g3_mp 1.0
weapon_COD2_gl_m14_mp 1.0
weapon_COD2_gl_m16_mp 1.0
weapon_COD2_gl_m4_mp 1.0

weapon_COD2_m1014_grip_mp
1.0
weapon_COD2_m1014_mp 1.0
weapon_COD2_m1014_reflex_mp 1.0
weapon_COD2_m14_acog_mp 1.0
weapon_COD2_m14_gl_mp 1.0
weapon_COD2_m14_reflex_mp 1.0
weapon_COD2_m14_silencer_mp 1.0
weapon_COD2_m16_acog_mp 1.0
weapon_COD2_m16_gl_mp 1.0
weapon_COD2_m16_reflex_mp 1.0
weapon_COD2_m16_silencer_mp 1.0
weapon_COD2_m21_acog_mp 1.0

weapon_COD2_m21_mp
1.0
weapon_COD2_m40a3_acog_mp 1.0

weapon_COD2_m40a3_mp
1.0
weapon_COD2_m4_acog_mp 1.0
weapon_COD2_m4_gl_mp 1.0
weapon_COD2_m4_mp 1.0
weapon_COD2_m4_reflex_mp 1.0
weapon_COD2_m4_silencer_mp 1.0
weapon_COD2_m60e4_acog_mp 1.0
weapon_COD2_m60e4_grip_mp 1.0
weapon_COD2_m60e4_mp 1.0

weapon_COD2_m60e4_reflex_mp
1.0
weapon_COD2_mp5_acog_mp 1.0
weapon_COD2_mp5_mp 1.0
weapon_COD2_mp5_reflex_mp 1.0
weapon_COD2_mp5_silencer_mp 1.0
weapon_COD2_p90_acog_mp 1.0
weapon_COD2_p90_mp 1.0
weapon_COD2_p90_reflex_mp 1.0
weapon_COD2_p90_silencer_mp 1.0
weapon_COD2_remington700_acog_mp 1.0
weapon_COD2_remington700_mp 1.0
weapon_COD2_rpd_acog_mp 1.0

weapon_COD2_rpd_grip_mp
1.0
weapon_COD2_rpd_mp 1.0
weapon_COD2_rpd_reflex_mp 1.0

weapon_COD2_rpg_mp
1.0
weapon_COD2_saw_bipod_crouch_mp 1.0

weapon_COD2_saw_bipod_stand_mp
1.0
weapon_COD2_saw_grip_mp 1.0
weapon_COD2_saw_mp 1.0
weapon_COD2_saw_reflex_mp 1.0
weapon_COD2_skorpion_mp 1.0
weapon_COD2_skorpion_reflex_mp 1.0
weapon_COD2_skorpion_silencer_mp 1.0
weapon_COD2_usp_mp 1.0
weapon_COD2_usp_silencer_mp 1.0

weapon_COD2_uzi_mp
1.0
weapon_COD2_uzi_reflex_mp 1.0
weapon_COD2_uzi_silencer_mp 1.0

weapon_COD2_winchester1200_grip_mp
1.0
weapon_COD2_winchester1200_mp 1.0
weapon_COD2_winchester1200_reflex_mp 1.0


SCORE WEIGHTS
TYPE VALUE
Death -1.0
Kill 1.0
Suicide -3.0
TeamKill -2.0
TeamLoss -0.5
TeamSwap 0.0
TeamWin 0.5
AWARD FACTORS

Team Player
POSITIVE EFFECT
WeaponsLocationsObjectivesOther
      . Team Win
NEGATIVE EFFECT
WeaponsLocationsObjectivesOther
      . Team Loss
. Team Kills

Team Killer Club
POSITIVE EFFECT
WeaponsLocationsObjectivesOther
      . Team Kills
NEGATIVE EFFECT
WeaponsLocationsObjectivesOther
       

Suicidal Tendencies Medal
POSITIVE EFFECT
WeaponsLocationsObjectivesOther
Deaths:
. Call Of Duty 1: Fall
. Call Of Duty 1: Wrong Place Wrong Time
. Call Of Duty 1: Drown
. Call Of Duty 2: Fall
. Wolfenstein ET: Crushed 1
. Wolfenstein ET: Crushed 2
. Wolfenstein ET: Crushed 3
. Wolfenstein ET: Falling
. Wolfenstein ET: Wrong Place Wrong Time
. Call Of Duty 2: Wrong Place Wrong Time

    . Suicides
NEGATIVE EFFECT
WeaponsLocationsObjectivesOther
       

Daredevil
POSITIVE EFFECT
WeaponsLocationsObjectivesOther
Deaths:
. Call Of Duty 1: Explosion
. Call Of Duty 1: Fall
. Call Of Duty 1: Wrong Place Wrong Time
. Call Of Duty 2: Explosion
. Call Of Duty 2: Fall
. Wolfenstein ET: Falling
. Call Of Duty 2: Wrong Place Wrong Time

     
NEGATIVE EFFECT
WeaponsLocationsObjectivesOther